
The Xbox 360 version of Burnout Revenge saw the first additions of Rivalries in Online Games. Revenge Takedowns were featured in Burnout 3 (where they were simply referred to as "Revenge!") but were revamped and became the main focus of Burnout Revenge. These Revenge Rivals were marked by a red arrow above their vehicle. If the player takes down their Revenge Rival then the player will have a committed a Revenge Takedown. If a player is taken down by a rival then that rival will be marked as a Revenge Rival. It has featured in every Burnout since Burnout 3.Ī Revenge Takedown is where the player has taken down a rival that had previously taken them down.

This was introduced in Burnout 3: Takedown but can be acquired under easier terms in Burnout Revenge using a Crashbreaker.Ī Psyche Out Takedown is where the player forces a rival to crash by driving erratically near them. The most difficult of multi-takedowns is known as the "Total Takedown" where the player must takedown five rivals at once (basically, all of the opponents in a race event). These takedowns most commonly occur when a rival with a light car is rammed into a rival with a heavier car.Ī Multi-Takedown occurs when the player successfully takes down two or more rivals at once. Into OpponentĪn Into Opponent takedown can be performed by smashing a rival into another rival. It is only referred to as such in Burnout 3, Legends, and Dominator, as all other games simply refer to it as a Takedown. This is the most basic takedown and is also the most common. A wall takedown can be executed simply by smashing a rival into a wall. A Wall Takedown has been featured in every Burnout Game since Burnout 3.
